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Survive the ancient tombs. A puzzle-action hybrid pushing the limits of mobile engagement. Developed by Jordan Fallay in Belgium.
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BETA VERSION 2.0
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Survive the ancient tombs. A puzzle-action hybrid pushing the limits of mobile engagement. Developed by Jordan Fallay in Belgium.
BETA VERSION 2.0
Crafting high-stakes mobile games with a focus on intuitive controls and punishing, yet rewarding, gameplay loops.